Posts tagged: gaming

All posts with the tag "gaming"

173 posts latest post 2026-08-29
Publishing rhythm
Aug 2026 | 4 posts
Broodmother Ending
Broodmother
Faydown Cloak

Session: Skate Sim

Steam achievements and progress for Session: Skate Sim - 18.75% complete with 9/48 achievements unlocked.

5 min

Trailmakers

Steam achievements and progress for Trailmakers - 31.82% complete with 7/22 achievements unlocked.

4 min

DAVE THE DIVER

Steam achievements and progress for DAVE THE DIVER - 72.09% complete with 31/43 achievements unlocked.

5 min
Garmond And Zaza

Terraria

Steam achievements and progress for Terraria - 81.74% complete with 94/115 achievements unlocked.

12 min

Upload Labs

Steam achievements and progress for Upload Labs - 17.14% complete with 6/35 achievements unlocked.

4 min
Simon Says Bell Ending
Simon Says Bell

RBWP4

Steam achievements and progress for RBWP4 - 77.5% complete with 31/40 achievements unlocked.

5 min

Firewalker

Steam achievements and progress for Firewalker - 52.78% complete with 19/36 achievements unlocked.

5 min

ASTRONEER

Steam achievements and progress for ASTRONEER - 35.71% complete with 20/56 achievements unlocked.

6 min
Phantom End
Phantom Fight
Phantom
- Silksong DLC announcement already, we waited 8 years for the game, and are getting DLC’s months after launch. Dudes I haven’t even finished the game get, maybe not even half way. It’s amazing. Its amazing that these three make such a kick ass game with great art, story, voice, gameplay, and now drop a free dlc in 2026.
Cogwork Saved Pill

I learned to today that setting MEMORY on your minecraft server causes the JVM to egregiously allocate all of that memory. Not setting it causes slow downs and potential crashes, but setting INIT_MEMORY and MAX_MEMORY gives us the best of both worlds. It is allowed to use more, but does not gobble it all up on startup.

In this economy we need to save all the memory we can!

Here is a non-working snippet for a minecraft server deployment in kubernetes.

      containers:
        - name: dungeon
          image: itzg/minecraft-server
          env:
            - name: EULA
              value: "true"
            - name: INIT_MEMORY
              value: "512M"
            - name: MAX_MEMORY
              value: "3G"

and in docker compose

  dungeon:
    image: itzg/minecraft-server
    environment:
      EULA: "true"
      INIT_MEMORY: "512M"
      MAX_MEMORY: "3G"