Portal
Steam achievements and progress for Portal - 26.67% complete with 4/15 achievements unlocked.
Steam achievements and progress for Portal - 26.67% complete with 4/15 achievements unlocked.
Whenever you are installing python packages, you should always use a virtual environment. pip makes this easy to follow by adding some configuration to pip.
Pip is the pacakage tool for python. It installs third-party packages and is
configurable. One of the configuration settings that I highly reccommend
everyone to add is require-virtualenv. This will stop pip from installing
any packages if you have not activated a virtualenv.
python packages often require many different dependencies, sometimes packages are up to date and sometimes they require different versions of dependencies. If you install everything in one environment its easy to end up with version conflict issues that are really hard to resolve, especially since your system environment cannot easily be restarted.
My one exception that I put in my system level packages is pipx. pipx is
very handy as it manages virtual environments for you and is intended for
command line utilities that would end up in your system env or require you to
manually manage virtual environments without it.
Your pip config might be found in either ~/.pip/pip.conf or
~/.config/pip/pip.conf. You can either use the pip config set command or
edit one of these files manually.
pip config set global.require-virtualenv True
Now you sould see this in your ~/.config/pip/pip.conf
[global]
require-virtualenv = True
If you want to know where pip is looking for configuration on your system, and
what files are setting a certain config you can use pip config debug to find
it.
❯ pip config debug
env_var:
env:
global:
/etc/xdg/xdg-awesome/pip/pip.conf, exists: False
/etc/xdg/pip/pip.conf, exists: False
/etc/pip.conf, exists: False
site:
/home/waylon/git/waylonwalker.com/.venv/pip.conf, exists: False
user:
/home/waylon/.pip/pip.conf, exists: False
/home/waylon/.config/pip/pip.conf, exists: True
global.require-virtualenv: True
This setting recently saved me when I modified my .envrc file my virtual
environment deactivated, so when I went to pip install something it gave me an
error that it was not active. Situations like this are an easy way to pollute
your system with packages that it does not need installed.
Run this at your command line to avoid polluting your system environment by mistake before running any pip command.
pip config set global.require-virtualenv True
I’ve been trying to adopt pyenv for a few months, but have been completely blocked by this issue on one of the main machines I use. Whenever I start up ipython I get the following error.
ImportError: No module named '_sqlite3
I talked about why and how to use pyenv along with my first impressions in this post
According to #678 I need to
install libsqlite3-dev on ubuntu to resolve this issue.
libsqlite3-dev can be installed using apt
sudo apt install libsqlite3-dev
When I make a fresh env and install ipython I still get the same error and I am still not able to use ipython with pyenv.
ImportError: No module named '_sqlite3
After having this issue for awhile an coming back to
#678 several times I realized that
libsqlite3-dev needs to be installed while during install.
pyenv install 3.8.13
I think I had tried this several times, but was missing the -y option each
time. You gotta read errors like this, I am really good at glossing over them.
When you spend months living with little errors like this and finally fix it,
its good to make sure that it never happens again. Whenever I start a new
ubuntu machine I run an ansible playbook that does all the setup for me. I
added libsqlite3-dev to my core install in
64c85ca
now it will be on all of my machines and not break again.
Sometimes you have a pretty old branch you are trying to merge into and you are absolutely sure what you have is what you want, and therefore you don’t want to deal with any sort of merge conflicts, you would rather just tell git to use my version and move on.
The first step is to make sure your local copy of the branch you are moving into is up to date.
git checkout main
git pull
It’s also worth updating your feature branch before doing the merge. Maybe you have teammates that have updated the repo, or you popped in a quick change from the web ui. It’s simple and worth checking.
git checkout my-feature
git pull
Merge the changes from main into my-feature branch.
git merge main
Now is where the merge conflict may have started. If you are completely sure
that your copy is correct you can --ours, if you are completely sure that
main is correct, you can --theirs.
git checkout --ours .
git merge --continue
This will pop open your configured git.core.editor or $EDTIOR. If you have
not configured your editor, it will default to vim. Close vim with <escape>:x, accepting the
merge message.
Now push your changes that do not clash with main and finish your pr.
git push
A few of my friends and I all just borked our neovim configs during a plug
update, and because none of us were using :PlugSnapshot it was painful to
recover from.
https://twitter.com/pypeaday/status/1524882893914398732
Lucky for me I did it on a home machine that I only occasionally edit from, so I could still take the snapshot from a working machine before taking the plunge into fixing everying.
Snapshotting ensures that you install the same git sha on every single plugin. This way when you have multiple machines running your same vim config, they are all on the same sha of each plugin, and you dont end up with weird things happening on one machine. And then you get to decide when you are ready to update, rather than when it breaks.
Running :PlugSnapshot will generate the following content in a buffer that
you can save. I chose to save mine in ~/.config/nvim/snapshot.vim.
" Generated by vim-plug
" Fri 13 May 2022 08:01:39 PM CDT
" :source this file in vim to restore the snapshot
" or execute: vim -S snapshot.vim
silent! let g:plugs['Telegraph.nvim'].commit = '92e472f4e83acd60eb3766168e66d02718bfefe0'
silent! let g:plugs['black'].commit = '8ed3e3d07ea3e6d62e3e533e69f96a0ff148cd5d'
silent! let g:plugs['bufutils.vim'].commit = '4634feb1312fd73fab66cfaa860e7af3abde935b'
silent! let g:plugs['cmp-buffer'].commit = 'd66c4c2d376e5be99db68d2362cd94d250987525'
silent! let g:plugs['cmp-calc'].commit = '970fd5f97b4bd363260365b217f694dd6a1182cb'
silent! let g:plugs['cmp-nvim-lsp'].commit = 'ebdfc204afb87f15ce3d3d3f5df0b8181443b5ba'
silent! let g:plugs['cmp-path'].commit = '466b6b8270f7ba89abd59f402c73f63c7331ff6e'
silent! let g:plugs['cmp-rg'].commit = 'fd92d70ff36b30924401b0cf7d4ce7344c8235f7'
silent! let g:plugs['cmp-vsnip'].commit = '0abfa1860f5e095a07c477da940cfcb0d273b700'
silent! let g:plugs['colorbuddy.nvim'].commit = 'cdb5b0654d3cafe61d2a845e15b2b4b0e78e752a'
silent! let g:plugs['compe-tmux'].commit = '3c16f7e73abee43b3ea3e919e8b34c24427d9530'
silent! let g:plugs['coverage-highlight.vim'].commit = '864e03679ea4168661501246147893cc82020917'
silent! let g:plugs['diffurcate.vim'].commit = 'b804675072220ff7c7ebcd24a028aa4aa35f09cc'
silent! let g:plugs['friendly-snippets'].commit = '5fd8b920a3497dec9a3ef939595186b362d041b4'
silent! let g:plugs['fzf'].commit = 'a91a67668e0830a8cf9a792c4949e03b4189f097'
silent! let g:plugs['fzf.vim'].commit = 'd5f1f8641b24c0fd5b10a299824362a2a1b20ae0'
silent! let g:plugs['gitsigns.nvim'].commit = 'ead0d48df801431b990d6b91fa210f7efa30ac38'
silent! let g:plugs['gruvbox-flat.nvim'].commit = '756dbdd3dfd3ed84acb2f9649724df19ae41f904'
silent! let g:plugs['harpoon'].commit = '28762aa04d6395538e26e1efff5213b26720e68f'
silent! let g:plugs['impatient.nvim'].commit = '2337df7d778e17a58d8709f651653b9039946d8d'
silent! let g:plugs['instant.nvim'].commit = 'c02d72267b12130609b7ad39b76cf7f4a3bc9554'
silent! let g:plugs['lsp_extensions.nvim'].commit = '4011f4aec61ba59c734f5dbf52e91f258b99d985'
silent! let g:plugs['lsp_signature.nvim'].commit = 'a351509512687293fd659ba4ee7e34412c3a8f70'
silent! let g:plugs['lspsaga.nvim'].commit = 'cb0e35d2e594ff7a9c408d2e382945d56336c040'
silent! let g:plugs['lualine.nvim'].commit = '18a07f790ed7ed1f11d1b130c02782e9dfd8dd7d'
silent! let g:plugs['nvim-cmp'].commit = '433af3dffce64cbd3f99bdac9734768a6cc41951'
silent! let g:plugs['nvim-compe'].commit = 'd186d739c54823e0b010feb205c6f97792322c08'
silent! let g:plugs['nvim-dap'].commit = 'd6d8317ce9e096029150bc5844916347a9af6f45'
silent! let g:plugs['nvim-dap-python'].commit = '4c7ea25f8ff6de6fa00bf5625d2e76753cced70f'
silent! let g:plugs['nvim-lspconfig'].commit = 'ad9903c66bac88f344890acb6532f63f1cd4dac3'
silent! let g:plugs['nvim-lspinstall'].commit = '79ec2425d6b39cdcb69d379f3e56847f49be73eb'
silent! let g:plugs['nvim-lsputils'].commit = 'ae1a4a62449863ad82c70713d5b6108f3a07917c'
silent! let g:plugs['nvim-spectre'].commit = '345e5dd57773e2b4b425a2515c831108b9808a0f'
silent! let g:plugs['nvim-tree.lua'].commit = 'ce463a53ae269544697c3dedd3d5beae05937405'
silent! let g:plugs['nvim-treesitter'].commit = '3c50297eca950b4b1a7c07b28e586b0576c0a796'
silent! let g:plugs['nvim-web-devicons'].commit = '4febe73506268a02ff15a240abcd7bf3eb9234da'
silent! let g:plugs['onebuddy'].commit = '7e16006e7dde15e3cb72889f736c49409db6ff42'
silent! let g:plugs['onedark.nvim'].commit = 'e520a0c81a5a1997ecffd846ccd9c6e63b7859c6'
silent! let g:plugs['playground'].commit = '13e2d2d63ce7bc5d875e8bdf89cb070bc8cc7a00'
silent! let g:plugs['plenary.nvim'].commit = '9069d14a120cadb4f6825f76821533f2babcab92'
silent! let g:plugs['popfix'].commit = 'ea262861ce3905b90c2c203b74a7be2539f1aba4'
silent! let g:plugs['popup.nvim'].commit = 'b7404d35d5d3548a82149238289fa71f7f6de4ac'
silent! let g:plugs['refactoring.nvim'].commit = '94eaa199ad892f26d2c8594dbbc5656314cf5bdb'
silent! let g:plugs['stylua-nvim'].commit = '8bd7fa127367178dddb9ee06fdce1d7c622d2feb'
silent! let g:plugs['targets.vim'].commit = '8d6ff2984cdfaebe5b7a6eee8f226a6dd1226f2d'
silent! let g:plugs['telescope-dap.nvim'].commit = 'b4134fff5cbaf3b876e6011212ed60646e56f060'
silent! let g:plugs['telescope.nvim'].commit = '8b02088743c07c2f82aec2772fbd2b3774195448'
silent! let g:plugs['termopen.vim'].commit = '3194a991a18a9be2fd9fcf8c4c55fe990c04b2bd'
silent! let g:plugs['undotree'].commit = '08e259be24d4476c1ee745dc735eefd44f90efdc'
silent! let g:plugs['vim-be-good'].commit = 'bc499a06c14c729b22a6cc7e730a9fbc44d4e737'
silent! let g:plugs['vim-commentary'].commit = '3654775824337f466109f00eaf6759760f65be34'
silent! let g:plugs['vim-dispatch'].commit = '00e77d90452e3c710014b26dc61ea919bc895e92'
silent! let g:plugs['vim-doge'].commit = '88d8dfacc3a5f3dfce82ef5221e5e6943e627d85'
silent! let g:plugs['vim-floaterm'].commit = '6244d1739aad6682c6c1d5db18c846c342af6e3e'
silent! let g:plugs['vim-fugitive'].commit = 'b5bbd0d181ebc3cea5c42bdaed13141850432ba1'
silent! let g:plugs['vim-indent-object'].commit = '5c5b24c959478929b54a9e831a8e2e651a465965'
silent! let g:plugs['vim-ipython-cell'].commit = 'f0548d9a8d5e31d5c7f73e8729b55e8eb402852f'
silent! let g:plugs['vim-log-highlighting'].commit = '1037e26f3120e6a6a2c0c33b14a84336dee2a78f'
silent! let g:plugs['vim-quicklink'].commit = '021167741588555501594e1fc31f130b16acefa0'
silent! let g:plugs['vim-repeat'].commit = '24afe922e6a05891756ecf331f39a1f6743d3d5a'
silent! let g:plugs['vim-signify'].commit = '69498f6d49f3eeac06870012416dd9bf867b84f3'
silent! let g:plugs['vim-slime'].commit = '0ea9b35882155996171fd15a5227e673ce2d2c60'
silent! let g:plugs['vim-sneak'].commit = '94c2de47ab301d476a2baec9ffda07367046bec9'
silent! let g:plugs['vim-surround'].commit = '81fc0ec460dd8b25a76346e09aecdbca2677f1a7'
silent! let g:plugs['vim-test'].commit = '2240d7a4b868cb594b7d83544e1b6db4df806e5e'
silent! let g:plugs['vim-tmux-runner'].commit = '54767911fd5e6e2d8e493847149e315ac2e6531a'
silent! let g:plugs['vim-ultest'].commit = 'a99eb0bdf7d901d538b5dd724e2ab3a958c1799c'
silent! let g:plugs['vim-visualstar'].commit = 'a18cd0e7a03311ac709595c1d261ed44b45c9098'
silent! let g:plugs['vim-vsnip'].commit = '8f199ef690ed26dcbb8973d9a6760d1332449ac9'
PlugUpdate!
NOTE! the
PlugUpdate!at the end. I did not catch this at first, if you are like me and automatically source*.vimfiles on save, this will immediately run the update when you save it. If you just took the snapshot though I don’t think it will actually do anything.
Now without the snapshot sourced, I will not have any of my plugins pinned.
When I run :PlugUpdate it will update all of my plugins to the latest
versions. Then I can :PlugSnapshot again, and this will kick out an updated
list of sha’s. I will yank this file yyG and paste it into my snapshot.vim
file vGp.
We can see these updates with a little :G diff % on the file.
diff --git a/nvim/.config/nvim/snapshot.vim b/nvim/.config/nvim/snapshot.vim
index 88db2b0..837c8e4 100644
--- a/nvim/.config/nvim/snapshot.vim
+++ b/nvim/.config/nvim/snapshot.vim
@@ -1,14 +1,14 @@
" Generated by vim-plug
-" Fri 13 May 2022 08:01:39 PM CDT
+" Fri 13 May 2022 08:22:17 PM CDT
" :source this file in vim to restore the snapshot
" or execute: vim -S snapshot.vim
silent! let g:plugs['Telegraph.nvim'].commit = '92e472f4e83acd60eb3766168e66d02718bfefe0'
-silent! let g:plugs['black'].commit = '8ed3e3d07ea3e6d62e3e533e69f96a0ff148cd5d'
+silent! let g:plugs['black'].commit = '7f033136ac5e0e5bf6cf322dd60b4a92050eedc4'
silent! let g:plugs['bufutils.vim'].commit = '4634feb1312fd73fab66cfaa860e7af3abde935b'
-silent! let g:plugs['cmp-buffer'].commit = 'd66c4c2d376e5be99db68d2362cd94d250987525'
-silent! let g:plugs['cmp-calc'].commit = '970fd5f97b4bd363260365b217f694dd6a1182cb'
-silent! let g:plugs['cmp-nvim-lsp'].commit = 'ebdfc204afb87f15ce3d3d3f5df0b8181443b5ba'
+silent! let g:plugs['cmp-buffer'].commit = '12463cfcd9b14052f9effccbf1d84caa7a2d57f0'
+silent! let g:plugs['cmp-calc'].commit = 'f7efc20768603bd9f9ae0ed073b1c129f63eb312'
+silent! let g:plugs['cmp-nvim-lsp'].commit = 'e6b5feb2e6560b61f31c756fb9231a0d7b10c73d'
silent! let g:plugs['cmp-path'].commit = '466b6b8270f7ba89abd59f402c73f63c7331ff6e'
silent! let g:plugs['cmp-rg'].commit = 'fd92d70ff36b30924401b0cf7d4ce7344c8235f7'
silent! let g:plugs['cmp-vsnip'].commit = '0abfa1860f5e095a07c477da940cfcb0d273b700'
@@ -16,60 +16,60 @@ silent! let g:plugs['colorbuddy.nvim'].commit = 'cdb5b0654d3cafe61d2a845e15b2b4b
silent! let g:plugs['compe-tmux'].commit = '3c16f7e73abee43b3ea3e919e8b34c24427d9530'
silent! let g:plugs['coverage-highlight.vim'].commit = '864e03679ea4168661501246147893cc82020917'
silent! let g:plugs['diffurcate.vim'].commit = 'b804675072220ff7c7ebcd24a028aa4aa35f09cc'
-silent! let g:plugs['friendly-snippets'].commit = '5fd8b920a3497dec9a3ef939595186b362d041b4'
-silent! let g:plugs['fzf'].commit = 'a91a67668e0830a8cf9a792c4949e03b4189f097'
+silent! let g:plugs['friendly-snippets'].commit = '627dea2ff1ee8d8a7e6ad365acb3e335c8b25574'
+silent! let g:plugs['fzf'].commit = '6dcf5c3d7d6c321b17e6a5673f1533d6e8350462'
silent! let g:plugs['fzf.vim'].commit = 'd5f1f8641b24c0fd5b10a299824362a2a1b20ae0'
-silent! let g:plugs['gitsigns.nvim'].commit = 'ead0d48df801431b990d6b91fa210f7efa30ac38'
+silent! let g:plugs['gitsigns.nvim'].commit = 'ffd06e36f6067935d8cb9793905dd2e84e291310'
silent! let g:plugs['gruvbox-flat.nvim'].commit = '756dbdd3dfd3ed84acb2f9649724df19ae41f904'
-silent! let g:plugs['harpoon'].commit = '28762aa04d6395538e26e1efff5213b26720e68f'
+silent! let g:plugs['harpoon'].commit = 'd3d3d22b6207f46f8ca64946f4d781e975aec0fc'
silent! let g:plugs['impatient.nvim'].commit = '2337df7d778e17a58d8709f651653b9039946d8d'
silent! let g:plugs['instant.nvim'].commit = 'c02d72267b12130609b7ad39b76cf7f4a3bc9554'
silent! let g:plugs['lsp_extensions.nvim'].commit = '4011f4aec61ba59c734f5dbf52e91f258b99d985'
-silent! let g:plugs['lsp_signature.nvim'].commit = 'a351509512687293fd659ba4ee7e34412c3a8f70'
+silent! let g:plugs['lsp_signature.nvim'].commit = 'db324e2ada5bb795d0016ec0ef2b4ae7f11d8904'
silent! let g:plugs['lspsaga.nvim'].commit = 'cb0e35d2e594ff7a9c408d2e382945d56336c040'
-silent! let g:plugs['lualine.nvim'].commit = '18a07f790ed7ed1f11d1b130c02782e9dfd8dd7d'
-silent! let g:plugs['nvim-cmp'].commit = '433af3dffce64cbd3f99bdac9734768a6cc41951'
+silent! let g:plugs['lualine.nvim'].commit = 'a4e4517ac32441dd92ba869944741f0b5f468531'
+silent! let g:plugs['nvim-cmp'].commit = '9a0c639ac2324e6e9ecc54dc22b1d32bb6c42ab9'
silent! let g:plugs['nvim-compe'].commit = 'd186d739c54823e0b010feb205c6f97792322c08'
-silent! let g:plugs['nvim-dap'].commit = 'd6d8317ce9e096029150bc5844916347a9af6f45'
-silent! let g:plugs['nvim-dap-python'].commit = '4c7ea25f8ff6de6fa00bf5625d2e76753cced70f'
-silent! let g:plugs['nvim-lspconfig'].commit = 'ad9903c66bac88f344890acb6532f63f1cd4dac3'
+silent! let g:plugs['nvim-dap'].commit = '2249fcfd09cdc27c08e9d2f3be5268ba81db3378'
+silent! let g:plugs['nvim-dap-python'].commit = 'd96bcbf3803283456c900cf25ab0995e8d2f00c0'
+silent! let g:plugs['nvim-lspconfig'].commit = '9ff2a06cebd4c8c3af5259d713959ab310125bec'
silent! let g:plugs['nvim-lspinstall'].commit = '79ec2425d6b39cdcb69d379f3e56847f49be73eb'
silent! let g:plugs['nvim-lsputils'].commit = 'ae1a4a62449863ad82c70713d5b6108f3a07917c'
silent! let g:plugs['nvim-spectre'].commit = '345e5dd57773e2b4b425a2515c831108b9808a0f'
-silent! let g:plugs['nvim-tree.lua'].commit = 'ce463a53ae269544697c3dedd3d5beae05937405'
-silent! let g:plugs['nvim-treesitter'].commit = '3c50297eca950b4b1a7c07b28e586b0576c0a796'
-silent! let g:plugs['nvim-web-devicons'].commit = '4febe73506268a02ff15a240abcd7bf3eb9234da'
+silent! let g:plugs['nvim-tree.lua'].commit = '82ec79aac5557c05728d88195fb0d008cacbf565'
+silent! let g:plugs['nvim-treesitter'].commit = 'f1373051e554cc4642cda719c8023e4e8508eb2d'
+silent! let g:plugs['nvim-web-devicons'].commit = 'bdd43421437f2ef037e0dafeaaaa62b31d35ef2f'
silent! let g:plugs['onebuddy'].commit = '7e16006e7dde15e3cb72889f736c49409db6ff42'
-silent! let g:plugs['onedark.nvim'].commit = 'e520a0c81a5a1997ecffd846ccd9c6e63b7859c6'
-silent! let g:plugs['playground'].commit = '13e2d2d63ce7bc5d875e8bdf89cb070bc8cc7a00'
-silent! let g:plugs['plenary.nvim'].commit = '9069d14a120cadb4f6825f76821533f2babcab92'
+silent! let g:plugs['onedark.nvim'].commit = '08cde8acf181b3278dafb9c8284726104a11cc0f'
+silent! let g:plugs['playground'].commit = '71b00a3c665298e5155ad64a9020135808d4e3e8'
+silent! let g:plugs['plenary.nvim'].commit = '0a907364b5cd6e3438e230df7add8b9bb5ef6fd3'
silent! let g:plugs['popfix'].commit = 'ea262861ce3905b90c2c203b74a7be2539f1aba4'
silent! let g:plugs['popup.nvim'].commit = 'b7404d35d5d3548a82149238289fa71f7f6de4ac'
-silent! let g:plugs['refactoring.nvim'].commit = '94eaa199ad892f26d2c8594dbbc5656314cf5bdb'
-silent! let g:plugs['stylua-nvim'].commit = '8bd7fa127367178dddb9ee06fdce1d7c622d2feb'
+silent! let g:plugs['refactoring.nvim'].commit = '33ac6f3bcfe97447037ded20291d40de34d8912c'
+silent! let g:plugs['stylua-nvim'].commit = 'ce59a353f02938cba3e0285e662fcd3901cd270f'
silent! let g:plugs['targets.vim'].commit = '8d6ff2984cdfaebe5b7a6eee8f226a6dd1226f2d'
silent! let g:plugs['telescope-dap.nvim'].commit = 'b4134fff5cbaf3b876e6011212ed60646e56f060'
-silent! let g:plugs['telescope.nvim'].commit = '8b02088743c07c2f82aec2772fbd2b3774195448'
+silent! let g:plugs['telescope.nvim'].commit = '39b12d84e86f5054e2ed98829b367598ae53ab41'
silent! let g:plugs['termopen.vim'].commit = '3194a991a18a9be2fd9fcf8c4c55fe990c04b2bd'
silent! let g:plugs['undotree'].commit = '08e259be24d4476c1ee745dc735eefd44f90efdc'
silent! let g:plugs['vim-be-good'].commit = 'bc499a06c14c729b22a6cc7e730a9fbc44d4e737'
silent! let g:plugs['vim-commentary'].commit = '3654775824337f466109f00eaf6759760f65be34'
silent! let g:plugs['vim-dispatch'].commit = '00e77d90452e3c710014b26dc61ea919bc895e92'
-silent! let g:plugs['vim-doge'].commit = '88d8dfacc3a5f3dfce82ef5221e5e6943e627d85'
-silent! let g:plugs['vim-floaterm'].commit = '6244d1739aad6682c6c1d5db18c846c342af6e3e'
-silent! let g:plugs['vim-fugitive'].commit = 'b5bbd0d181ebc3cea5c42bdaed13141850432ba1'
+silent! let g:plugs['vim-doge'].commit = 'd5b08d01f64396557d9912b3830717d45671764b'
+silent! let g:plugs['vim-floaterm'].commit = 'ab7876f86c05c1935eb23a193f4f276132902ac1'
+silent! let g:plugs['vim-fugitive'].commit = 'a8139d37b242c5bc5ceeddc4fcd7dddf2b2c2650'
silent! let g:plugs['vim-indent-object'].commit = '5c5b24c959478929b54a9e831a8e2e651a465965'
silent! let g:plugs['vim-ipython-cell'].commit = 'f0548d9a8d5e31d5c7f73e8729b55e8eb402852f'
silent! let g:plugs['vim-log-highlighting'].commit = '1037e26f3120e6a6a2c0c33b14a84336dee2a78f'
silent! let g:plugs['vim-quicklink'].commit = '021167741588555501594e1fc31f130b16acefa0'
silent! let g:plugs['vim-repeat'].commit = '24afe922e6a05891756ecf331f39a1f6743d3d5a'
silent! let g:plugs['vim-signify'].commit = '69498f6d49f3eeac06870012416dd9bf867b84f3'
-silent! let g:plugs['vim-slime'].commit = '0ea9b35882155996171fd15a5227e673ce2d2c60'
+silent! let g:plugs['vim-slime'].commit = '6e4b81303968f37346925d6907b96ef07788cc82'
silent! let g:plugs['vim-sneak'].commit = '94c2de47ab301d476a2baec9ffda07367046bec9'
-silent! let g:plugs['vim-surround'].commit = '81fc0ec460dd8b25a76346e09aecdbca2677f1a7'
+silent! let g:plugs['vim-surround'].commit = 'bf3480dc9ae7bea34c78fbba4c65b4548b5b1fea'
silent! let g:plugs['vim-test'].commit = '2240d7a4b868cb594b7d83544e1b6db4df806e5e'
silent! let g:plugs['vim-tmux-runner'].commit = '54767911fd5e6e2d8e493847149e315ac2e6531a'
-silent! let g:plugs['vim-ultest'].commit = 'a99eb0bdf7d901d538b5dd724e2ab3a958c1799c'
+silent! let g:plugs['vim-ultest'].commit = '6978fd32e3ca2c1c5591884eea0d57a7ee43d212'
silent! let g:plugs['vim-visualstar'].commit = 'a18cd0e7a03311ac709595c1d261ed44b45c9098'
silent! let g:plugs['vim-vsnip'].commit = '8f199ef690ed26dcbb8973d9a6760d1332449ac9'
Now I can look through all the versions of my snapshot.vim by opening it,
running :0Gclog and navigating the quickfix list with :cnext and :cprev.
If I want to install one of the old versions while its open in a buffer, all I
need to do is run :source %.
Now the log of my snapshots.vim looks like this. I saved the working
version, and successfully updated to the latest versions of all plugins, with a
save point I can revert back to.
commit 20e901196b0d9633a42176f1fe1757e45f709fd3
Author: Waylon S. Walker <[email protected]>
Date: Fri May 13 20:37:03 2022 -0500
plugupdate
commit f9d76368697b4c4427c0fa8ccd5e2449b6e5a9ff
Author: Waylon S. Walker <[email protected]>
Date: Fri May 13 20:16:11 2022 -0500
commit my plugin snapshot
I really like the super clean look of no status menus, no url bar, no bookmarks
bar, nothing. Don’t get me wrong these things are useful, but honestly they
take up screen real estate and I RARELY look at them. What I really want is a
toggle hotkey. I found this one from one of DT’s youtube video’s. I can now
tap xx and both the status bar at the botton and the address bar at the top
disappear.
# ~/.config/qutebrowser/config.py
config.bind("xb", "config-cycle statusbar.show always never")
config.bind("xt", "config-cycle tabs.show always never")
config.bind(
"xx",
"config-cycle statusbar.show always never;; config-cycle tabs.show always never",
)
When you first start qutebrowser It will create some config files in your home directory for you, but they will be empty.
As far as I know qutebrowser will create this default config out of the box for you, if it doesn’t, then somehow it just appeared for me 😁.
❯ tree ~/.config/qutebrowser
/home/waylon/.config/qutebrowser
├── autoconfig.yml
├── bookmarks
│ └── urls
├── config.py
├── greasemonkey
└── quickmarks
2 directories, 5 files
You might want to confvert if you are more comfortable with the python config, or if like me you just want config in one place and you are stealing configuration options from others who have thiers in config.py.
I am often editing my own scripts as I develop them. I want to make a better workflow for working with scripts like this.
Currently I am combining nvim with a which subshell to etit these files
like this.
for now lets use my todo command as an example
nvim `which todo`
On first pass I made a bash function to do exactly what I have been doing.
ewhich () {$EDITOR `which "$1"`}
The $1 will pass the first input to the which subshell. Now we can edit our todo script like this.
ewich todo
Note, I use bash functions instead of aliases for things that require input.
This works fine for commands that are files, but not aliases or shell
functions. Next I jumped to looking at the output of command -V $1.
~/.alias file to that line~/.alias file to that lineewhich () {
case `command -V $1` in
"$1 not found")
FILE=`fzf --prompt "$1 not found searching ..." --query $1`
[ -z "$FILE" ] && echo "closing" || $EDITOR $FILE;;
*"is a shell builtin"*)
echo "$1 is a builtin";;
*"is an alias"*)
$EDITOR ~/.alias +/alias\ $1;;
*"is a shell function"*)
$EDITOR ~/.alias +/^$1;;
*)
$EDITOR `which "$1"`;;
esac
To make it easier to type, at the sacrifice of readability for anyone watching
I added a single character e alias to ewhich. So when I want to edit
anything I just use e.
alias e=ewhich
Here is a quick screencast of how it works.
I am getting ready to do some timeseries analysis on a git repo with python, my first step is to figure out a way to list all of the git commits so that I can analyze each one however I want. The GitPython library made this almost trivial once I realized how.
from git import Repo
repo = Repo('.')
commits = repo.iter_commits()
This returns a generator, if you are iterating over them this is likely what you want.
commits
# <generator object Commit._iter_from_process_or_stream at 0x7f3307584510>
The generator will return git.Commit objects with lots of information about
each commit such as hexsha, author, commited_datetime, gpgsig, and
message.
next(commits)
# <git.Commit "d125317892d0fab10a36638a2d23356ba25c5621">
I was editing some blog posts over ssh, when I ran into this error. gpg was failing to sign my commits. I realized that this was because I could not answer to the desktop keyring over ssh, but had no idea how to fix it.
This is the error message I was seeing.
gpg failed to sign the data ssh
The fix ended up being pretty simple, but quite a ways down this stack overflow post. This environment variable tells gpg that we are not logged into a desktop and it does not try to use the desktop keyring, and asks to unlog the gpgkey right in the terminal.
export GPG_TTY=$(tty)
This is what it looks like when it asks for the passphrase.
So this did not fix the issue on Arch BTW, and I have seen it not work for wsl users either. This did work for me and reported to have worked by a wsl user on a github issue.
echo '' | gpg --clearsign
This will unlock the gpg key then let you commit.
Sometimes you get a PR on a project, but cannot review it without wrecking your current working setup. This might be because it needs to be compiled, or a new set of requirements. Git worktrees is a great way to chekout the remote branch in a completely separate directory to avoid changing any files in your current project.
# pattern
# git worktree add -b <branch-name> <PATH> <remote>/<branch-name>
git worktree add -b fix-aws-service-cnsn /tmp/project origin/fix-aws-service-cnsn
This will create a new directory /tmp/project that you can review the branch
fix-aws-service-cnsn from the remote origin. If you have setup different remotes locally you can check for the name of it with git remote -v
GitPython is a python api for your git repos, it can be quite handy when you
need to work with git from python.
I recently made myself a handy tool for making screenshots in python and it
need to do a git commit and push from within the script. For this I reached
for GitPython.
How I Quickly Capture Screenshots directly into My Blog
GitPython is a python library hosted on pypi that we will want to install
into our virtual environments using pip.
pip install GitPython
Import Repo from the git library and create an instance of the Repo object by
giving it a path to the directory containing your .git directory.
from git import Repo
repo = Repo('~/git/waylonwalker.com/')
from the docs
It provides abstractions of git objects for easy access of repository data, and additionally allows you to access the git repository more directly using either a pure python implementation, or the faster, but more resource intensive git command implementation.
I only needed to use the more intensive but familar to me git command implementation to get me project off the ground. There is a good tutorial to get you started with their pure python implementation in their docs.
Requesting the git status can be done as follows.
note I have prefixed my commands with »> to distinguish between the command I entered and the output.
>>> print(repo.git.status())
On branch main
Your branch is ahead of 'origin/main' by 1 commit.
(use "git push" to publish your local commits)
Untracked files:
(use "git add <file>..." to include in what will be committed)
blog/
You can even pass in flags that you would pass into the cli.
>>> print(repo.git.status("-s"))
<!--markata-attribution-->
?? blog/
Example of using the log.
print(repo.git.log('--oneline', '--graph'))
* 0d28bd8 fix broken image link
* 3573928 wip screenshot-to-blog
* fed9abc wip screenshot-to-blog
* d383780 update for wsl2
* ad72b14 wip screenshot-to-blog
* 144c2f3 gratitude-180
We can even do things like find all files that have been deleted and the hash they were deleted.
print(repo.git.log('--diff-filter', 'D', '--name-only', '--pretty=format:"%h"'))
full post on finding deleted files
This library seemed pretty straightforward and predicatable once I realized there were two main implementations and that I would already be familar with the more intensive git command implementation.
Python, click install
Edit the System Environment Variables
Environment Variables button
Add the following path to your users Path Variable
C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\dotnet\;C:\Users\quadm\AppData\Local\Packages\PythonSoftwareFoundation.Python.3.10_qbz5n2kfra8p0\LocalCache\local-packages\Python310\Scripts;
Sometimes you just want python to do something else when you hit an exception, maybe that’s fire a text, slack message, email, or system notification like I wanted.
I am working on a quick and dirty python script designed to take screenshots and land them on my website in a single hotkey. With it being designed to run with a hotkey, if it were to error I would not see it.
I could have gone down a logging route, but honestly this is meant to be quick, dirty, and work on my system for me. I just want to get it in my system notification.
Python exposes sys.excepthook for just this case. Here is what I ended up doing to fire a system notification as well as printing the message. Yaya a log would be mroe appropriate, but this is designed to just get done quick and do the job I want it to do.
def notify_exception(type, value, tb):
traceback_details = "\n".join(traceback.extract_tb(tb).format())
msg = f"caller: {' '.join(sys.argv)}\n{type}: {value}\n{traceback_details}"
print(msg)
Popen(
f'notify-send "screenshot.py hit an exception" "{msg}" -a screenshot.py',
shell=True,
)
sys.excepthook = notify_exception
0 / 0
I recently was unable to boot into my home Linux Desktop, it got stuck at
diskcheck fsck. I found that I was able to get in to a tty through a hotkey.
https://twitter.com/_WaylonWalker/status/1512281106120384519
There’s probably more to it, but to me its a full screen terminal with zero gui, not even your gui fonts. It does log into your default shell so if you have a comfy command line setup it will be here for you even though it looks much different without fonts and full colorspace.
Normally you have 6 TTY’s running, the first is dedicated to your desktop manager, which is your login screen it might be something like gdm or lightdm.
In my case the desktop manager neverstarted, so ctrl+alt+F1 brought me into a tty.
Well after getting back in and having some time to reflect, I think my Desktop manager was installed or just broken, possibly during a update I ran a few days prior.
I tried a bunch of things like switching to lightdm, and manually running startx.
The final commands that ended up getting me back in were installing and starting gdm3.
sudo apt install gdm3
sudo systemctl start gdm3
pygame events are stored in a queue, by default the most suggested way
shown in all tutorials “pumps” the queue, which removes all the
messages.
You don’t necessarily need a full
boilerplate
to start looking at events, you just just need to pygame.init() and
to capture any keystrokes you need a window to capture them on, so you
will need a display running.
import pygame
pygame.init()
pygame.display.set_mode((854, 480))
Let’s use pygames normal event.get method to get events.
events = pygame.event.get()
printing the events reveal this
[
<Event(1541-JoyDeviceAdded {'device_index': 0, 'guid': '030000005e0400008e02000010010000'})>,
<Event(4352-AudioDeviceAdded {'which': 0, 'iscapture': 0})>,
<Event(4352-AudioDeviceAdded {'which': 1, 'iscapture': 0})>,
<Event(4352-AudioDeviceAdded {'which': 2, 'iscapture': 0})>,
<Event(4352-AudioDeviceAdded {'which': 0, 'iscapture': 1})>,
<Event(4352-AudioDeviceAdded {'which': 1, 'iscapture': 1})>,
<Event(32774-WindowShown {'window': None})>,
<Event(32777-WindowMoved {'x': 535, 'y': 302, 'window': None})>,
<Event(32770-VideoExpose {})>,
<Event(32776-WindowExposed {'window': None})>,
<Event(32788-WindowTakeFocus {'window': None})>,
<Event(32768-ActiveEvent {'gain': 1, 'state': 1})>,
<Event(32785-WindowFocusGained {'window': None})>,
<Event(768-KeyDown {'unicode': 'a', 'key': 97, 'mod': 0, 'scancode': 4, 'window': None})>,
<Event(771-TextInput {'text': 'a', 'window': None})>,
<Event(768-KeyDown {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(771-TextInput {'text': 's', 'window': None})>,
<Event(769-KeyUp {'unicode': 'a', 'key': 97, 'mod': 0, 'scancode': 4, 'window': None})>,
<Event(768-KeyDown {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(771-TextInput {'text': 'd', 'window': None})>,
<Event(769-KeyUp {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(769-KeyUp {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(768-KeyDown {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(771-TextInput {'text': 'f', 'window': None})>,
<Event(769-KeyUp {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(768-KeyDown {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(771-TextInput {'text': 's', 'window': None})>,
<Event(768-KeyDown {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(771-TextInput {'text': 'd', 'window': None})>,
<Event(769-KeyUp {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(769-KeyUp {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(768-KeyDown {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(771-TextInput {'text': 'f', 'window': None})>,
<Event(768-KeyDown {'unicode': 'a', 'key': 97, 'mod': 0, 'scancode': 4, 'window': None})>,
<Event(771-TextInput {'text': 'a', 'window': None})>,
<Event(769-KeyUp {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(768-KeyDown {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(771-TextInput {'text': 's', 'window': None})>,
<Event(769-KeyUp {'unicode': 'a', 'key': 97, 'mod': 0, 'scancode': 4, 'window': None})>,
<Event(768-KeyDown {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(771-TextInput {'text': 'd', 'window': None})>,
<Event(769-KeyUp {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(769-KeyUp {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(768-KeyDown {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(771-TextInput {'text': 'f', 'window': None})>,
<Event(769-KeyUp {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(768-KeyDown {'unicode': 'a', 'key': 97, 'mod': 0, 'scancode': 4, 'window': None})>,
<Event(771-TextInput {'text': 'a', 'window': None})>,
<Event(768-KeyDown {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(771-TextInput {'text': 's', 'window': None})>,
<Event(768-KeyDown {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(771-TextInput {'text': 'd', 'window': None})>,
<Event(769-KeyUp {'unicode': 'a', 'key': 97, 'mod': 0, 'scancode': 4, 'window': None})>,
<Event(769-KeyUp {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(769-KeyUp {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(768-KeyDown {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(771-TextInput {'text': 'f', 'window': None})>,
<Event(769-KeyUp {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(768-KeyDown {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(771-TextInput {'text': 's', 'window': None})>,
<Event(769-KeyUp {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(768-KeyDown {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(771-TextInput {'text': 'd', 'window': None})>,
<Event(769-KeyUp {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(768-KeyDown {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(771-TextInput {'text': 'f', 'window': None})>,
<Event(769-KeyUp {'unicode': 'f', 'key': 102, 'mod': 0, 'scancode': 9, 'window': None})>,
<Event(768-KeyDown {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(771-TextInput {'text': 's', 'window': None})>,
<Event(769-KeyUp {'unicode': 's', 'key': 115, 'mod': 0, 'scancode': 22, 'window': None})>,
<Event(768-KeyDown {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(771-TextInput {'text': 'd', 'window': None})>,
<Event(769-KeyUp {'unicode': 'd', 'key': 100, 'mod': 0, 'scancode': 7, 'window': None})>,
<Event(768-KeyDown {'unicode': '', 'key': 1073742051, 'mod': 1024, 'scancode': 227, 'window': None})>,
<Event(772-Unknown {})>,
<Event(769-KeyUp {'unicode': '', 'key': 1073742051, 'mod': 0, 'scancode': 227, 'window': None})>,
<Event(32768-ActiveEvent {'gain': 0, 'state': 1})>,
<Event(32786-WindowFocusLost {'window': None})>,
<Event(772-Unknown {})>
]
Let’s say that we have multpile sprites all asking for the events from different places in our game. If we assume that our game loop runs very fastand we get events one after another the second one will have no events.
events_one = pygame.event.get()
events_two = pygame.event.get()
printing the events reveals that there are no events, well i
[]
Even simple games don’t quite run infinitely fast there is some delay, with this delay most events will go to event_one, while any that occur in the short time between event_one and two will be in event_two’s queue.
import time
events_one = pygame.event.get()
time.sleep(.05) # simulating some delay that would naturally occur
events_two = pygame.event.get()
Store events for each frame in memory.
I thought pump=False would be the answer I was looking for, but I was
proven wrong. It does not behave intuitivly to me.
events_one = pygame.event.get(pump=False) # all events since last pump
events_two = pygame.event.get(pump=False) # no events
events_three = pygame.event.get() # all events since last pump
events_one and events_three will have a list of events, while
events_two will be empty. It seems that pump=False leaves the
events there for the next event.get(), but appears cleared to any
event.get(pump=False).
If you want objects to do their own event handling, outside of the main
game, you will need to give them some game state with the events in it.
However you decide, you may only call event.get() once per game loop
otherwise weird things will happen.
One of the most essential concepts of pygame to start making a game you will need to understand is loading images and blitting them to the screen.
blit stands for block image transfer, to me it feels a lot like layering up layers/images in photoshop or Gimp.
I started by making a spotlight in Gimp, by opening a 64x64 pixel image and painting the center with a very soft brush.
This is what it looks like
Now we can load this into pygame.
import pygame
img = pygame.image.load("assets/spotlight.png")
To make pygame a bit more efficient we can convert the image to pygames colorspace once when we load it rather than every time we blit it onto another surface.
import pygame
# convert full opaque images
img = pygame.image.load("assets/spotlight.png").convert()
# convert pngs with transparancy
img = pygame.image.load("assets/spotlight.png").convert_alpha()
To display the image onto the screen we need to use the blit method which needs at least two arguments, something to blit and a position to blit it at.
screen = pygame.display.set_mode(self.screen_size)
screen.blit( img, (0, 0),)
note blitting to the position (0, 0) will align the top left corners of the object we are blitting onto (screen) and the object we are blitting (img).
Now we need an actual game running to be able to put on the screen. I am using my own starter/boilerplate, if you want to follow along you can install it from github into your own virtual environment.
pip install git+https://github.com/WaylonWalker/pygame-starter
You can read more about my starter in this post
Now we can use the starter to create a new game, and with just a bit of offset we can put the spotlight directly in the middle.
import pygame
from pygame_starter import Game
class MyGame(Game):
def __init__(self):
super().__init__()
# load in the image one time and store it inside the object instance
self.img = pygame.image.load("assets/spotlight.png").convert_alpha()
def game(self):
# fill the screen with aqua
self.screen.fill((128, 255, 255))
# transfer the image to the middle of the screen
self.screen.blit(
self.img,
(
self.screen_size[0] / 2 - self.img.get_size()[0],
self.screen_size[1] / 2 - self.img.get_size()[1],
),
)
if __name__ == "__main__":
game = MyGame()
game.run()
If we save this as load_and_blit.py we can run it at the command like as so.
python load_and_blit.py
And we should get the following results.
the results of putting the image in the middle
What happens when we accidently use .convert() rather than .convert_alpha()?
A common concept in pygame, that is built into my starter, is that you typically want to reset the screen each and every frame. Building on this with our new concept of blitting spotlights onto the screen we can make a random noise of snow by blitting a bunch of images to the screen.
import random
import pygame
from pygame_starter import Game
class MyGame(Game):
def __init__(self):
super().__init__()
self.img = pygame.image.load("assets/spotlight.png").convert_alpha()
def game(self):
self.screen.fill((128, 255, 255))
for in range(100):
self.screen.blit(
self.img,
(
random.randint(0, self.screen_size[0]) - self.img.get_size()[0],
random.randint(0, self.screen_size[1]) - self.img.get_size()[1],
),
)
if __name__ == "__main__":
game = MyGame()
game.run()
snow falling down the screen
From the same Author that brought us command line essentials like fd and
bat written in rust comes pastel an
incredible command-line tool to generate, analyze, convert and manipulate
colors.
You can install from one of the releases, follow the instructions for your system from the repo. I chose to go the nix route. I have enjoyed the simplicity of the nix package manager being cross platform and have very up to date packages in it.
nix-env --install pastel
Something I often do to blend colors together is add a little alpha to something over top of a background. I can simulate this by mixing colors.
pastel color cornflowerblue | pastel mix goldenrod -f .1
Here is one from the docs that show how you can generate a color palette from random colors, mix in some red, lighten and format all in one pipe.
pastel random | pastel mix red | pastel lighten 0.2 | pastel format hex
I am on Ubuntu 20.10 as I write this and it works flawlessly. When I call the command, a color picker gui pops up along with an rgb panel. I can pick from the panel or from anywhere on my screen.
pastel color-picker
pastel pick
I often will want to convert a color from rgb to hex or hsl vice versa. I open google and search. This is one part that I could really use adding to my workflow.
Here I can mix up a dark grey with rgb, mix in 20% cornflowerblue, and grab the hex value.
pastel color 50,50,50 | pastel mix cornflowerblue -f .2
I really want to get this into my workflow. I saw it quite awhile ago but have not done much color work. Lately I have been doing a bit more front end, and have been getting into game development. This is the time to stop googling random color mixers and use this one.
Dunk is a beautiful git diff tool built on top of rich.
Browsing through twitter the other day I discovered it through this tweet by _darrenburns.
https://twitter.com/_darrenburns/status/1510350016623394817
Before I dive in deep, I do want to mention that Dunk is super new and beta at this point. I am making it my default pager, because I know what I am doing and can quickly shift back if I need to, no sweat. If you are a little less comfortable with the command line, terminal, or reading any issues that might come up, it might be best if you just pipe into Dunk when you want to use it.
The author really cautions the use of it as your default pager this early, I’m just showing that it’s possible, and I’m trying it.
He notes that it might have some issues especially with partially staged files.
You can try it with pipx.
git diff | pipx run dunk
If you like it, you can install it with pip or pipx, I prefer pipx for cli applications like this.
pipx install dunk
You can configure dunk as your default pager with the command line, or
by editing your .gitconfig file.
git config --global pager.diff "dunk | less -R`
[pager]
diff = dunk | less -R
As pointed out by _darrenburns dunk is not a pager and you can gain back all of the benefits of using a pager by piping into less with the
-Rflag.
You can --unset your pager configuration from the command line or edit
your .gitconfig file by hand to remove the lines shown above.
git config --global --unset pager.diff
I have some edits to a game my son and I are working on unstaged so I
ran git diff on that project with and without dunk to compare the
differences.
Dunk just looks so good.
If you follow along here often you know that I am a big fan of installing all my tools in an ansible playbook so that I don’t suffer configuring a new machine for months after getting it and wondering why its not exactly like the last.
# Dunk - prettier git diffs
# https://github.com/darrenburns/dunk
- name: check is dunk installed
shell: command -v black
register: dunk_exists
ignore_errors: yes
- name: install dunk
when: dunk_exists is failed
shell: pipx install dunk
[[ ansible-install-if-not-callable ]]
More on conditionally installing tools with ansible in this post.