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Steam achievements and progress for Upload Labs - 17.14% complete with 6/35 achievements unlocked.
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Steam achievements and progress for Upload Labs - 17.14% complete with 6/35 achievements unlocked.
Steam achievements and progress for RBWP4 - 77.5% complete with 31/40 achievements unlocked.
Steam achievements and progress for Firewalker - 52.78% complete with 19/36 achievements unlocked.
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I learned to today that setting MEMORY on your minecraft server causes the
JVM to egregiously allocate all of that memory. Not setting it causes slow
downs and potential crashes, but setting INIT_MEMORY and MAX_MEMORY gives
us the best of both worlds. It is allowed to use more, but does not gobble it
all up on startup.
In this economy we need to save all the memory we can!
Here is a non-working snippet for a minecraft server deployment in kubernetes.
containers:
- name: dungeon
image: itzg/minecraft-server
env:
- name: EULA
value: "true"
- name: INIT_MEMORY
value: "512M"
- name: MAX_MEMORY
value: "3G"
and in docker compose
dungeon:
image: itzg/minecraft-server
environment:
EULA: "true"
INIT_MEMORY: "512M"
MAX_MEMORY: "3G"