GitHub Stars

GitHub stars posts

1837 posts latest post 2026-05-01
Publishing rhythm
Apr 2026 | 22 posts

I had no idea there were such things as “reply guy” as a service. I can see this as a really genuine thing where brands want to genuinely engage with their communities, quickly being taken over by slop bros to ruin everything.

THIS, THIS is how most people are feeling about AI right now. Theres lots of “oh ai bad”, “but ai help”, “but ai company sleezy”. Cassidy did a fantastic job summarizing how most of us are feeling. Ending with well at the end of the day, I can’t do anything about the bad, the best thing I can do is learn how to embrace the good cause it aint going away any time soon.

This is an abolute banger of a game on itch. It nails the nes aesthetic while keeping true to the modern silksong movements. You can play through the first boss Moss Mother, and where you start the first ascend into Bone Bottom. I was in shock when I discovered the little climb effect hornet does when you just cant quite make a jump, the hold jump for height is on point. Her downstrike with the hunters crest is perfect.

astral silently dropped a clever uvx.sh to help builders reach a wider audience, no longer does a user need to have python installed prior to installing a python cli. It does have a hard requirement on having curl or wget available.

Such a good interview @lexfridman is such a talented interview. It’s so cool to see the other side of this. For weeks we’ve heard about the story of the name change, we’ve seen everyone shitting on the security model, buying up all the mac minis in existance, fear mongering not to install this thing. @steipete has such a cool story from the beginning talking about making this thing fun and exciting. Giving it a personality that is not “You are absolutely right”. The story of changing the name twice, and getting pwnd on every step the first time and nailing it the second time is incredible. Dude is having fun trying to make the thing he wants in the world exist.

I keep forgetting about the double gutter problem with nested containers. When you put padding on a parent and the child also has padding, you get twice the spacing you wanted.

.container { padding: 2rem; } .child { padding: 2rem; }

Now your content is 4rem from the edge. Not what I meant at all.

Either remove padding from the parent or use box-sizing: border-box and plan for it. I usually just drop the parent padding when I realize what I have done.

Like a dufus this morning I did a hard reset on a git repo for getting I was working on a manifest for. You see I generally use argo, but occasionally I have no idea what I am doing or want yet and I start raw doggin it, fully aware that I’m going to just nuke this namespace before getting it into a proper argocd.

I was overjoyed when I found out that you can diff your manifests with live production using the kubectl diff command. It uses standard diff so you can bring all your fancy diff viewers you like.

# regular manifest kubectl diff -f k8s/shots -n shot # kustomize kubectl diff -k k8s -n go-waylonwalker-com # using a fancy diff viewer kubectl diff -f k8s/shots -n shot | delta # using an even fancier diff viewer # pinkies out for this one kubectl diff -f k8s/shots -n shot | delta --diff-so-fancy

Now I can get those changes back that I thought I lost, and apply updates with confidence knowing what is about to change.