portal-platformer-devlog-1
Here is the current state of my platformer yet to really be named, I want to
make something in between hollow knight and portal.
Starting # [1]
I made one once in make code arcace on a pybadge. It was quick and dirty, but
fun to work on. It had the basic of blocks that I could move, blocks i could
put a portal onto, and a goal for each level. Some levels you can just walk
through and some levels required you to really think about where to place the
portal.
History # [2]
So this version of the game is a least 2 years in the making, I open it every
few months give it a day or two and move on. Its mostly something that I work
on with my son. He really likes to jump around on projects so its hard to make
real progress on something, but we are hitting an age where he is able to come
back to projects a little better.
All of this is built in python, and mostly before vibe coding [3] was a thing, its
mostly me trying to get out ideas as quick as my son is spitting out the the
next idea...